/********************************************************************
* Copyright (C) 2015-2017 Antoine Aflalo
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
********************************************************************/

using NAudio.CoreAudioApi;
using SoundSwitch.Common.Framework.Audio.Device;
using SoundSwitch.Framework.Factory;

namespace SoundSwitch.Framework.DeviceCyclerManager.DeviceCycler;

public interface IDeviceCycler : IEnumImpl<DeviceCyclerTypeEnum>
{
    /// <summary>
    /// Cycle the audio device for the given type
    /// </summary>
    /// <param name="type"></param>
    bool CycleAudioDevice(DataFlow type);

    /// <summary>
    ///     Attempts to set active device to the specified name
    /// </summary>
    /// <param name="device"></param>
    bool SetActiveDevice(DeviceInfo device);
}